Though we’ve seen many games (especially open or large-world games) in recent years that offer an array of sidequests, they typically boil down to simple kill and fetch quests. Yet, it’s Remnant 2’s RPG-like quests that surprised me most. It’s a testament to the ways the game encourages you to find the basic playstyle you most enjoy and then use that enthusiasm as the fuel needed to navigate a series of possible optimizations that allow you to constantly experience a genuine sense of progression. That may sound like a knock, but it is not. Remnant 2 makes all of its various classes, sub-classes, and even multi-classes feel relatively viable, yet it still allows you to make a suboptimal version of your chosen playstyle. Every class, gear, and skill choice matters in this game, and each of those choices can gradually contribute to substantially different gameplay experiences. At a time when so many games haphazardly incorporate concepts like skill points and skill trees to foster the illusion of depth, Remnant 2’s character-building mechanics feel worthy of the genre that inspired them. Remnant 2’s RPG elements greatly contribute to the success of the game’s action. That combination of concepts culminates in the game’s jaw-dropping boss battles, which are properly epic, multi-stage encounters rather than the skirmishes against larger bullet sponges so many modern titles seem content with. Learning to dodge, properly position yourself, and exploit enemy patterns/weaknesses is the only way to survive. It is as relentless and intense as a Gears of War game, but it actually challenges you to master deeper mechanics you simply won’t find in recent action games like Destiny 2, Gotham Knights, or Borderlands. I don’t know who came up with the phrase “Gears of Souls,” but it describes Remnant 2’s core combat quite well. Though the game encourages you to play with friends via its co-op mode, Remnant 2 is designed to offer a substantial solo experience. When you’re not in combat, you’ll usually be solving puzzles, completing sidequests, and acquiring new items. During that time, you’ll grow your character via RPG-like “build” mechanics as well as item slots that can be filled with various types of (typically customizable) gear. Though much of the game is actually procedurally generated (thus ensuring maximum replayability), Remnant 2 does feature a main narrative that will take you about 20 hours to experience. Remnant 2 is a third-person action title with Soulslike/Roguelike elements. If Remnant 2’s incredible word-of-mouth buzz hasn’t reached you quite yet, then there are a few basic things you should know about the game. Shortly thereafter, it achieved a peak concurrent player count of over 96,000 players nearly double the mark its predecessor set and a figure that only the biggest and most popular games typically hope to reach. In its debut week, Remnant 2 climbed to the top of Steam’s revenue charts. While Remnant 2’s predecessor (2019’s Remnant: From the Ashes) was critically well-received and a surprise sales success in its own right, Remnant 2 is on another level. A week after its official launch, Remnant 2 has already established itself as one of 2023’s most surprising successes.
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